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You've told us there are code samples on this page which don't.
See in Glossary, click the Place Trees button in the Inspector A Unity window that displays information about the currently selected GameObject, Asset or Project Settings, alowing you to inspect and edit the values.

More info See in Glossary, and then select Edit Trees > Edit Tree. Set the Bend Factor to 1 if you have not already done so. Aug 03, To do this, select the Terrain, click the Paint Trees button in the Inspector, then select Edit Trees > Add Tree and select your Tree Prefab. If you did not create the Tree in Unity, set the Bend Factor to 1.
The prefab acts as a template from which you can create new object instances in the scene.
Click on the Terrain to place the selected Tree. Jun 27, Using terrains in Unity brings you several advantages, one of which is the possibility to scatter trees and grass or other foliage over the terrain with a paint brush, rather than positioning foliage models by hand. You can, in fact, add thousands of grass billboards by painting the terrain, and these will be drawn using only very few draw calls.
The grass billboards will event sway gently in Estimated Reading Time: 8 mins.
To fix this, change the Bend Factor for each individual Tree type.
Oct 20, in Unity 5 the best way that worked for me (TO MAKE AN OBJECT INVISIBLE) was to set all the game object's materials i wanted to be invisible to transparent under the rendering mode. THEN click on the small round button next to albedo and then scroll down on the list of items given until you find one called bushhaul.barg: trees.